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Gods, Death & Reapers - Midgard : Vanilla Materials

Similar to the last post on the Sanctuary map, here you can see a partial work that I did on the Midgard map for the Vanilla version.
Once again, thanks to
Mathieu Lamble - Props Artist : https://www.artstation.com/lmorse
Alexandre Claveirole - Level Artist : https://www.artstation.com/spl1t
Pablo Artime - Lead Artist : https://www.artstation.com/artime01
Vincent Gautier - Technical Artist : https://www.artstation.com/vincentgautier1
Quentin Castel - Lead Concept Artist : https://www.artstation.com/quentincastel
Marcel Schantz - Props Artist : https://www.artstation.com/mschanz
for the help and hard work.
Most of the texture that you will see in the game have been done by me, as well as some Mesh materials and few props.

Decal Scree Material

Decal Scree Material

Decal Puddle Material

Decal Puddle Material

Moss Material

Moss Material

Dead Moss Version of the Material

Dead Moss Version of the Material

Decal Puddle Material

Decal Puddle Material

Decal Wheel Track Material

Decal Wheel Track Material

Decal Foot print Material

Decal Foot print Material

Blends the 2 materials with a mask to play with the amount of damages and cancel the obvious repetition

Blends the 2 materials with a mask to play with the amount of damages and cancel the obvious repetition

Patch Meshes that I created and can be re-used in many different environments

Patch Meshes that I created and can be re-used in many different environments